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Changelogs

Version 3.0.1

19 May 2026

-Fixed random idle task not randomize correctly
-Changed some sockets
-Added a system to change the key and lock icon depending on the lock mesh
-Added props
-Added more object
-Added references
-Fixed bugs
-Completly changed the intro

Version 3.0.0

15 June 2026

-Added task to the neighbor
-Change the AI_Perception
-Changed the version name
-Changed the game logo
-Changed the UI
-Changed the menu
-Added a console
-Used Offline state for the neighbor
-Fixed double door issue
-Added a second socket for the double door chair lock
-Changed player house door color
-Changed a neighbor decorative windows material
-Changed a neighbor decorative door look
-The neighbor can now hear !
-Added trap
-The neighbor can now kick object
-Fixed the animation issue with the door and double door when the neighbor open it
-Changed movement of the neighbor when he open the door
-Changed neighbor walk and run animation
-Added neighbor footsteps
-Added a window jump anim
-Added a working closet for hiding (can be glitched)
-Removed Fast Pickup due to incompatibility with traps
-Added a lost & found (if an item fall below the map, it get teleport to the "Lost & Found" bag
-Added a "real" tutorial map
-Now infos like the FPS and the Version Indicator can be visible by pressing "F3"

Version 2.4.0

31 May 2026

-Finally when you go at your home the neighbor stop chasing you
-Added chair as a lock to the doors
-Added the possibility to the neighbor to kick doors locked by a chair
-Added a camera system
-Fixed neighbor perception
-Added the possibility to jump for the neighbor (Experimental)

Version 2.3.0

24 May 2026

-Changed hunt mode behavior tree
-Added a keycard system
-Added more objects
-Fixed hunt BTT
-Changed loading screen
-Changed car model in the intro cinematic
-Finally fixed the inventory issue
-Added a keycard reader
-Added a shed
-Changed glass material
-Added more decoration
-Changed UI
-Added Lens Flare
-Added a grave

Version 2.4.0

31 May 2026

-Finally when you go at your home the neighbor stop chasing you
-Added chair as a lock to the doors
-Added the possibility to the neighbor to kick doors locked by a chair
-Added a camera system
-Fixed neighbor perception
-Added the possibility to jump for the neighbor (Experimental)

Version 2.2.0

10 May 2026

-Fixed the Hunt mode
-Added an FPS counter (F3)
-Added decorative houses
-Changed the Al Move To logic that is now set directly in the blackboard
-Added custom camera sensivity
-Added a inventory system
-When you throw an object to the neighbor he is stunned

Version 2.1.0

1 May 2026

-Added specials thanks to the donators who have suppported the game ❤

-Changed menu button

-Added planks to the final door

-Modified landscape

-Added a code to the final door. The code can be found with a UV Light

Version 2.0.0

26 April 2026

-Added a working neighbor AI !

-Removed the plank door due to incompatibly with the neighbor AI

-Added a lock to the "Water Room"

-Improved object sockets

-Added new objects

-Fixed some bugs

-Working on a Admin Panel

-Added "Pre-Alpha" to the version indicator

-Fixed the studio intro coming after closing settings

Version 1.1.0

18 April 2026

-Fixed the paintings bug in the neighbor house.

-Fixed the lighting bug when launching the game for the first time.

-Added a version indicator.

-Added decoration & more props.

-Changed the key location for the secret room.

-Added a discord button.

-Removed the buggy save system.

Version 1.0.0

15 February 2026

First release. Nothing else to say.

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